Applying gamification elements to Ecolab existing app design to better incentivize high quality cleaning results.
This UX gamification design includes research, real life data analysis, gamified UI/UX design demo and points gamification system.
Research on game design and gamification in UX design
UI prototype from low fidelity to high fidelity on mobile and watch
Plant owners believe it is important to be prepared and knowledgeable about their plants, as they care for their plants as a responsibility and a living being.
New plant owners find the internet to be too broad when seeking information to care for their specific plant, and seek reliable advice from experienced plant owners.
Plant owners often don’t have enough time to dedicate more effort into taking care of their plants.
Mary is a master student who got their first plant less than two months ago. The plant is an ivy. They haven’t had any plants of their own before. They thought the plant was doing alright but still had some concerns more or less.
The usability test was conducted in a library study room. The facilitator and the user were sitting side by side on a table. The facilitator used screen recording for both the usability test and the feedback session.
Commenting flow
Uploading a new post
Point system with digital plant avatar
2 tabs switching